Bug #323
Development - stage 1
Start date:
01/31/2019
Due date:
02/13/2019
% Done:
100%
Estimated time:
History
#1 Updated by Alen German almost 6 years ago
- Due date set to 02/13/2019
Source: https://drive.google.com/open?id=1M6qkt8eNBYmyoTCndAZFHVHYOs0fvzU7
Video: https://drive.google.com/open?id=1qE_u8CeRUAcqg6JPHJc2KP7NMUC0TaF4
Updates!
- Copy-pasted atmospheric scattering code from https://github.com/wwwtyro/glsl-atmosphere
- Integrated 3d graphics with 2d physics model
- Red up on renderer architectures. Turns out we don't know enough to properly refactor our renderer yet. We might try to make a deferred renderer.
#2 Updated by Hans de Nivelle almost 6 years ago
- % Done changed from 0 to 100