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Bug #323

Development - stage 1

Added by Hans de Nivelle almost 6 years ago. Updated almost 6 years ago.

Status:
New
Priority:
Normal
Category:
-
Target version:
TEST - Second quarter
Start date:
01/31/2019
Due date:
02/13/2019
% Done:

100%

Estimated time:

History

#1 Updated by Alen German almost 6 years ago

  • Due date set to 02/13/2019

Source: https://drive.google.com/open?id=1M6qkt8eNBYmyoTCndAZFHVHYOs0fvzU7
Video: https://drive.google.com/open?id=1qE_u8CeRUAcqg6JPHJc2KP7NMUC0TaF4

Updates!

  • Copy-pasted atmospheric scattering code from https://github.com/wwwtyro/glsl-atmosphere
  • Integrated 3d graphics with 2d physics model
  • Red up on renderer architectures. Turns out we don't know enough to properly refactor our renderer yet. We might try to make a deferred renderer.

#2 Updated by Hans de Nivelle almost 6 years ago

  • % Done changed from 0 to 100

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