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From 09/28/2018 to 10/27/2018

10/26/2018

11:37 AM Electromyography​ (EMG) and ​ electrooculography​ (EOG) for gaming applications Feature #165 (Resolved): Milestone 5 - document data processing pipeline, validation of acquired data with xvalidation, analysis of D vs N
Siamac Fazli

10/25/2018

04:49 AM Electromyography​ (EMG) and ​ electrooculography​ (EOG) for gaming applications Feature #152 (Resolved): include multi-modal processing with second armband, prepare presentation
Siamac Fazli

10/17/2018

11:23 AM Electromyography​ (EMG) and ​ electrooculography​ (EOG) for gaming applications Feature #152 (Resolved): include multi-modal processing with second armband, prepare presentation
Siamac Fazli
11:21 AM Electromyography​ (EMG) and ​ electrooculography​ (EOG) for gaming applications Feature #151 (Resolved): Milestone 4 - continuous data visualization
Siamac Fazli
11:21 AM Electromyography​ (EMG) and ​ electrooculography​ (EOG) for gaming applications Feature #151 (Resolved): Milestone 4 - continuous data visualization
Siamac Fazli
11:18 AM Electromyography​ (EMG) and ​ electrooculography​ (EOG) for gaming applications Feature #122 (Resolved): Milestone 3 - Implementation of Continuous EMG Control and Multi-class extension
Siamac Fazli

09/28/2018

11:09 AM Electromyography​ (EMG) and ​ electrooculography​ (EOG) for gaming applications Feature #122 (Resolved): Milestone 3 - Implementation of Continuous EMG Control and Multi-class extension
Siamac Fazli
11:07 AM Electromyography​ (EMG) and ​ electrooculography​ (EOG) for gaming applications Feature #106 (Resolved): Milestone 2 - Connect the classification output to game
Siamac Fazli
11:07 AM Electromyography​ (EMG) and ​ electrooculography​ (EOG) for gaming applications Feature #105 (Resolved): Milestone 1 - real-data extraction from myo band and preliminary data processing with LDA
Siamac Fazli
11:07 AM Electromyography​ (EMG) and ​ electrooculography​ (EOG) for gaming applications Feature #121 (Resolved): Literature Review
Siamac Fazli
11:06 AM Electromyography​ (EMG) and ​ electrooculography​ (EOG) for gaming applications Feature #121 (Resolved): Literature Review
Siamac Fazli
 

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